

What annoys me is that this was an issue as far back as the early 90’s. On DOS and Windows 3.11. It’s such an annoyance that I don’t get how this problem still exist?!
If the unmount function can see if write is finished, a file copy function should obviously be able to see it’¨s own copy state.
It’s good to see Valve is so invested in making gaming on Linux awesome. 👍 😀 😎