$60, has capacitive joysticks, gyro, steam menu buttons, and 4 extra buttons. Fully supported in Steam Input.

However, no track pads or vibration.

          • M137@lemmy.world
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            5 months ago

            Rumble is an information tool, it’s not just “haha, Brrr when shoot”. It’s incredibly useful in many ways, and also very much helps immersion. The rumble we have now is much more precise and varied than it was back in the n64 generation, especially with controllers like the ps5 dualsense. I have a Gulikit KK3 MAX and its rumble is amazing, with every feeling from small precise taps to arm-shaking explosions. And when a game has well designed rumble implementation, which many have now, it’s just awesome. One genre of games that really shine is racing games, you feel everything, even different vibrations on different parts of the controller if for example your left tires are on dirt and right ones are on asphalt.

            A good example just from the top of my head was when I played Pacific Drive, your car can break in many ways and I always noticed that one of my tyres had a flat from the rumble before I noticed it any other way, and knew which side it was on just from the feeling.

  • Mugmoor@lemmy.dbzer0.com
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    5 months ago

    You’re still better off with something from 8Bit-do at that price. If they included trackpads and vibration it would’ve been a nice Steam Controller v2.

  • etchinghillside@reddthat.com
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    5 months ago

    When can I use my Steamdeck as a controller? I will literally settle for that level of stupidness if we can’t have controller v2.

    Aside: happy to see that it has some form of back paddles - but If Steam will allow them to be configured is another issue I’ve encountered.

    • TachyonTele@lemm.ee
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      5 months ago

      Both the back paddles and gyro are things that are great, and every gamepad should have them, but there’s almost no compatibility with anything on PC.

      Most I’ve ever seen is being able to change a button to a back paddle. Not even remapping a key, just a face or shoulder button. I swap it with the stick press buttons (L&R3). But it’d be great to be able to actually remap keys.

      • thingsiplay@beehaw.org
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        5 months ago

        Steam itself has remapping functionality to extend any gamepad with customization. You can remap (and much more than just rempap) all keys and elements of a gamepad through the Steam Controller setup. People have uploaded their configurations, so you can download them. But this extended custom functionality is only for Steam.

          • FlihpFlorp@lemm.ee
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            20 days ago

            I know this thread is dead but no man’s sky has custom actions for the back paddles. I have my terrain manipulator size changer on the two back paddles

            • TachyonTele@lemm.ee
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              20 days ago

              I think it depends on what control steam is detecting. Steam has gotten better recently with controller schemes, but you can’t add backpedals to an xbox controller layout still. For example. (At least from what ive seen)

              • FlihpFlorp@lemm.ee
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                20 days ago

                I think it’s a game by game thing because my deck lets me bind the back paddles to actions (rather than button presses) like an in game binding menu would but others don’t have that